🏗️Simulation (for Investors)
Introduction
We offer location based user generated content including AR experiences with AI tools to help users create better content and receive location based rewards. This simulation is based in Los Angeles only.
Step 1: User Growth and Revenues
Step 2: Costs
Step 3: Profit
We will now calculate the potential profit after the 1st year based on the revenues and costs, including the newly added NFT sales.
3 Income Streams for Year One
Step 4: User Acquisition
Assuming 10% of the users actively use WHERE2!, the cost of user acquisition is estimated €20 per user.
We'll assume that active users will use the app once a day.
Step 5: Events
We will factor in the three major events and how they can drive user engagement and revenue.
What will Further Boost Revenue
Working with celebrities and influencers (to bring more people on the platform which will boost subscription fees and NFT Marketplace transactions)
NFT Marketplace with transaction fees
Working with travel & tourism industries that have their own communities
We create custom content for enterprises
Explore More Use Cases here at our GitBook “Use Cases“
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